Liadon wrote:For the part 2, I think you made it too complex : you don't need to go that far in notation's details. It will only trouble people without solid knowledge in science. I mean... If you can recognize the integral sign, you sure can easily integrate a constant, so you should make the notations lighter.
Thank you for your input, I do appreciate it! I realized after posting this that it was not the simplest way to explain what is going on in the game's code. It's irresponsible of me not to change it, but I haven't got a lot of time to run back through it at the moment. I think you're definitely right about the integrals and whatnot. I guess this was just the easiest way for me
to explain it, but not necessarily the easiest for others without a mathematics/physics background to understand...
The reason I went into such detail was because I thought it may be easier to understand if I showed every step, haha.
I'll definitely consider simplifying this in the future and take into account what you suggested.