AOTTG Facts

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- Made by Feng, title edited by Accelevi

Re: AOTTG Facts

Postby Blizzard2795 » Sat Nov 23, 2013 6:31 pm

Levi wrote:Tried the chest, it did the triple hit of doom and got me. The genitalia area is also not safe. The three hit of doom can get you behind.

You do realize what a "safe area" is, right? It's only safe if you actually stay there. Even if they were responsible for moving you, you still didn't die while in said safe area.
Blizzard2795
 

 

Re: AOTTG Facts

Postby =_= » Sat Nov 23, 2013 6:32 pm

The Trost map is approximately 1240 units long and 1210 units wide.

The timer bug isn't limited to titan levels, but to old_level3 as well.
=_=
 

Re: AOTTG Facts

Postby Annie Leonhardt » Sat Nov 23, 2013 6:37 pm

I think they can't got you if you're on their back too. :roll:
Annie Leonhardt
 

Re: AOTTG Facts

Postby Crim » Sat Nov 23, 2013 6:42 pm

=_= wrote:The Trost map is approximately 1240 units long and 1210 units wide.

How and why did you measure this.

Also I've heard talk of decapitation, but never seen it. Anyone?
Crim
 

Re: AOTTG Facts

Postby =_= » Sat Nov 23, 2013 6:45 pm

Not that hard, considering the fact that the cursor has a distance measurer set up right there for you. XD

Oh and btw, the cursor can only measure up to 999 units. After that it changes to ???.

Decapitation isn't a feature yet, as far as I know. Feng hasn't showcased it, neither has anyone else.
=_=
 

Re: AOTTG Facts

Postby Blizzard2795 » Sat Nov 23, 2013 7:22 pm

=_= wrote:The Trost map is approximately 1240 units long and 1210 units wide.

The timer bug isn't limited to titan levels, but to old_level3 as well.

Interesting, I've never even considered doing anything like this. Am I right in guessing that you got that number from the area within the wall alone? While taking the wall, and outside the wall into account, Trost has a length of approximately 1448 meters, and a width of approximately 1431 meters, for a total area of approximately 2072088 square meters. The burning eye sore that is old_level 1 seems to be a perfect square, with both a length and width of approximately 480 meters, giving it a total area of approximately 230400 square meters, just a little bit over a tenth of the size of old_level 2. The forest has a length of approximately 1324 meters, and a width of approximately 1305 meters, giving it a total area of approximately 1727820 square meters.
Blizzard2795
 

Re: AOTTG Facts

Postby Levi » Sat Nov 23, 2013 7:26 pm

Er, how do you know how much a meter is in a game...
Levi
 

Re: AOTTG Facts

Postby Blizzard2795 » Sat Nov 23, 2013 7:29 pm

Levi wrote:Er, how do you know how much a meter is in a game...

You're joking, right? Please tell me you're joking.
Blizzard2795
 

Re: AOTTG Facts

Postby =_= » Sat Nov 23, 2013 7:30 pm

Levi wrote:Er, how do you know how much a meter is in a game...

Blizz is just using meters to describe the units in-game.

@Blizzard
O_O
I'll just... go and headbutt a wall in shame.

XD
=_=
 

Re: AOTTG Facts

Postby Accelevi » Sat Nov 23, 2013 8:03 pm

You do know that the number beneath the target thing says the distance in meters, as far as I know?
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