Skirazi wrote:Blinding Abnormals on that very last stretch before they reach the civilians causes them to turn around and run in the other direction permanently. Useful when there's a lot of them, once one of them turns around you can pick off the others. You don't even need to kill the one you blinded.
That might explain why i saw an abnormal running aimlessly into the castle at the gas refill, i was confused as to how a regular abnormal would have followed somebody this far just to give up and retreat like all the others seem to do.