Eren solutions

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- Made by Feng, title edited by Accelevi

Re: Eren solutions

Postby Senpai » Sat May 03, 2014 7:52 pm

Accelevi wrote:Eren, he's already in the team.

Just have friendly fire always on.
2m recharge, but as well as that, you need to kill at least 20 Titans.
Current duration is fine.
Remove grab escape.


@Noodler you have to think about solo mode too, I'd rather just have all supplies gone.
@acc 20 titans?

Spoiler:
>new update has ten titans on map.
wut?
just do something else, like he can't just kill titans by 3 hits, he has to stomp the nape too.
make him have hp if he gets too much hits he'll insta release out of titan form


for camping for special, just make him based on how many hits (missed and kills shots he does) like 50, since he's supposed to be reckless or w/e
>still has to get 3-5 kills.
Senpai
 

 

Re: Eren solutions

Postby Noodler » Sat May 03, 2014 8:30 pm

Senpai wrote:
Accelevi wrote:Eren, he's already in the team.

Just have friendly fire always on.
2m recharge, but as well as that, you need to kill at least 20 Titans.
Current duration is fine.
Remove grab escape.


@Noodler you have to think about solo mode too, I'd rather just have all supplies gone.
@acc 20 titans?

Spoiler:
>new update has ten titans on map.
wut?
just do something else, like he can't just kill titans by 3 hits, he has to stomp the nape too.
make him have hp if he gets too much hits he'll insta release out of titan form


for camping for special, just make him based on how many hits (missed and kills shots he does) like 50, since he's supposed to be reckless or w/e
>still has to get 3-5 kills.

Then fight for 25 seconds before running away. Like that you have to put actual thought into what you're doing.
Noodler
 

Re: Eren solutions

Postby Senpai » Sat May 03, 2014 9:14 pm

it's better than camping, at least they're doing something.
>titan stomp requirement
>time limit
>Eren HP

you'd actually have to be good to kill titans, otherwise you'd just either stun them for a couple of seconds, or die if you get hit too much.
Senpai
 

Re: Eren solutions

Postby Accelevi » Sat May 03, 2014 9:27 pm

Alright then, instead of 20, have it be 10, but maybe, for those 10, you have to get at least, idk, 8000 damage?
So at least 800 per Titan?
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Re: Eren solutions

Postby Noodler » Sat May 03, 2014 9:29 pm

You'd never be able to use it in city maps like that (I think).
Noodler
 

Re: Eren solutions

Postby Accelevi » Sat May 03, 2014 9:32 pm

Why aren't there enough Titans in City? :T
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Re: Eren solutions

Postby Noodler » Sat May 03, 2014 9:35 pm

You should probably ask Feng about that, not me. <.<
Noodler
 

Re: Eren solutions

Postby Senpai » Sat May 03, 2014 9:37 pm

yep, 10 titans.

I'd rather just nerf eren's titan power to make up for using his special faster.
Senpai
 

Re: Eren solutions

Postby Doki » Mon May 05, 2014 11:28 am

A vote-kick system would help nerf Eren quite a bit in my opinion haha.
Doki
 

Re: Eren solutions

Postby MFxEagle » Wed May 07, 2014 3:27 am

To those suggesting options to have non titan-shifting lobbies where titan Eren is disabled (or kicked), I think there should be a normal Eren character with a different special to be fair to players who really like Eren as their favorite character. And give him the brown jacket so people can tell the difference.

Edit: maybe that special could be an air speed boost since he got fast and reckless when he was angry in the show . Double gas usage and a long cooldown could be the nerf for this.
MFxEagle
 

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