Are player titans OP?

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- Made by Feng, title edited by Accelevi

Re: Are player titans OP?

Postby Accelevi » Thu May 01, 2014 7:13 pm

I really would've rather just waited longer, for a better update.
Because a Titan could just smash/grab someone off their belly easily in a split second.
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Re: Are player titans OP?

Postby RancorSnp » Thu May 01, 2014 7:22 pm

@Noodler - If that happens, run for your life. Jump often, and bellyflop into things where players can't reach your nape (Well, a little glitching here, but hey, it's only way to defend), and run towards other titans, preferably player controlled, but normal will do. Then just continue avoiding being hit while hoping that one of the other titans saves you. (Also if you manage to doge few attacks, they may try re hooking, and hopefully fail in that ^^)
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Re: Are player titans OP?

Postby Z.E.D » Thu May 01, 2014 7:56 pm

teamwok is the best option .
i've been killed a lot as a titan by well cordinated teams , there were scouts to lure in abnormals , and flare when seeing one , and the ain hit force of 3 players would arrive and finish me off. Like soldiers i the anime would do.


The only problems is spammers.

But I have questions::
Can we blind titans or will that come back later?

And should player titans have weakpoints like the knees and ankles? To me it seems necessary now , they are way stronger than regualr abnormals
Z.E.D
 

Re: Are player titans OP?

Postby Accelevi » Thu May 01, 2014 7:58 pm

No, the player Titans (if CD added, prevent trolling as in just running back and forth in one spot, spinning, etc) still are much weaker than they should be, before even a SINGLE new weakpoint should be added.
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Re: Are player titans OP?

Postby sordx » Fri May 02, 2014 3:18 am

Pretty weak there easy to predict
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Re: Are player titans OP?

Postby Dikasa » Fri May 02, 2014 3:20 am

I don't feel that they are OP by any means, the hitboxes just seem to be really off.
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Re: Are player titans OP?

Postby TheGreatJedi » Fri May 02, 2014 4:51 am

I don't like the idea of Cooldown since they are titans
Titans heal faster than humans

Then how about putting hitbox in their ankle,achilles heels, to disable them

Human controlled titans Cannot be blinded (Pretty OP)
I tried hitting their eyes they just keep running like nothing happens
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Re: Are player titans OP?

Postby Lucky Hat » Fri May 02, 2014 7:31 am

The added walk function is great to lure players into thinking that you're a normal titan.
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Re: Are player titans OP?

Postby Boyos » Fri May 02, 2014 8:18 am

This is best what could be done to this game :D
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Re: Are player titans OP?

Postby Marcotastic » Fri May 02, 2014 8:43 am

so some people have somewhat "complained" about the not being able to blind player titans.
I was once blinded as a titan, I dunno if it was because I stood still.

The hitboxes needs to be a ton bigger, players launch in and out of their neck hitboxes so i guess it would be good for bigger hitboxes.
And goddamn slow em down would'ya, 1 second cooldown after atttack wouldn't hurt anyone. Maybe on hard all players do not get cooldowns.

Also, a stamina bar would be great.
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