Update, 10/1/14 Unofficial Changelog

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Update, 10/1/14 Unofficial Changelog

Postby Suraru » Thu Oct 02, 2014 2:53 am

Animations
  • Landing animation.
  • "While Hooked" animation.
  • Velocity vs direction animation.
  • Rising and falling animations.
  • Downslash is harder to trigger.
    >It's still there, but the new animations make it harder to trigger.

Skins and Models
  • All characters are now the same height.
  • All character skins are updated to a higher resolution.
    >Armin and Marco look creepy as fuck.
    >Jean's hair is spikier.
    >Sasha's hair looks beautiful.
    >Mikasa, and Levi are better. Debatably.
    >No big difference on Petra?
    >Eren titan still the same.
  • Levi and Petra have SC cape and jacket-less costumes.
  • Mikasa, Armin, Jean, Eren, and Sasha have SC cape, Trainee jacket, and jacketless costumes.
  • Marco has Trainee jacket, and jacket-less costumes.
  • You can now create three custom characters.
    >stats are limited to 75-125.
    >400 points total.
    >Choose any current special except for Eren's.

Gameplay
  • The camera now has a zoom level. Good luck trying to play all the way zoomed in.
  • Player IDs shown in UI.
  • Kick function, /kick #ID (Id is their ID).
    >Cannot kick master client.
  • Camera now looks infinitely in any direction. Possible to do a camera backflip.
  • WOW camera's back+attack = special is removed.
  • Acceleration and hook speed are faster. [Unconfirmed]
  • Reel out is more responsive. [Unconfirmed]
  • Camera mode is saved.
  • Sasha SPD increased to 140.
  • Mikasa ACL increased to 135.

Bugs
  • Original moves slowly.
    >FIX! Clear your cache again. [Unconfirmed]
  • Camera is a bit wonky, jitters sometimes.
  • Gas Refill Station has missing texture.
  • Game starts all the way zoomed.
    >FIX! Open the settings menu, and close it. This will fix it until you exit the webpage.
  • Everyone is doing neon hair, red eyes, sunglasses, Hitsune hair, or comical faces.
    > FIX! Bitchslap them.
If you have more, please post.
Last edited by Suraru on Thu Oct 02, 2014 9:05 am, edited 15 times in total.
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Re: Update, 10/1/14

Postby TheGreatJedi » Thu Oct 02, 2014 2:54 am

Can see bugs already and camera tilt and shakiness happens a lot
TheGreatJedi
 

Re: Update, 10/1/14

Postby Terminus » Thu Oct 02, 2014 3:02 am

-Am I the only one who thinks the handling is a bit wonky?

-Some maps won't load the texture for the gas tank

-We can't replicate characters with custom

Aside from that I'm mostly enjoying myself.
Terminus
 

Re: Update, 10/1/14

Postby higurashimerlin » Thu Oct 02, 2014 3:14 am

Well the tps range limit is gone at last! Nice update.
higurashimerlin
 

Re: Update, 10/1/14 Unofficial Changelog

Postby Lisbeth » Thu Oct 02, 2014 3:48 am

No more downslash, only left and right
New "while-hooked" animations
Original Camera (was ruined) has slower turning speed and lowered character placement
Gassing to the side or the back is no longer as strong
Acceration-by-Hook movement and forward motion is faster
Lisbeth
 

Re: Update, 10/1/14 Unofficial Changelog

Postby TheGreatJedi » Thu Oct 02, 2014 4:00 am

I can see future challenges in this game update

Specially the camera zoom which sometimes is shaky and wonky
EDITED:Its somehow resemble a third person shooting game certain camera
Last edited by TheGreatJedi on Thu Oct 02, 2014 4:13 am, edited 1 time in total.
TheGreatJedi
 

Re: Update, 10/1/14 Unofficial Changelog

Postby Suraru » Thu Oct 02, 2014 4:08 am

TheGreatJedi wrote:I can see future challenges in this game update

Specially the camera zoom which sometimes is shaky and wonky


Twas what I was thinking .

Lisbeth wrote:No more downslash, only left and right
New "while-hooked" animations
Original Camera (was ruined) has slower turning speed and lowered character placement
Gassing to the side or the back is no longer as strong
Acceration-by-Hook movement and forward motion is faster


What?
Cool, added
Damn, added
Added, added
Nice, added
Do I even English sometimes?
"Points hurt, stay pointless!"

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Re: Update, 10/1/14 Unofficial Changelog

Postby Miracle » Thu Oct 02, 2014 4:31 am

You actually kick by typing /kick #number now.

10022014 update is out.
character customalization.
camera angle range adjustment.
camera distance option.
kick player by ID, using "/kick #13".
masterClient can't not be kicked.
auto save your last camera type.
sorry for my fenglish.

That's from facebook.

Also,
Sasha SPD increased to 140.
Mikasa ACL increased to 135.
All character's height is currently the same (same bladelength, may be changed in the future, I don't know).
Last edited by Miracle on Thu Oct 02, 2014 4:34 am, edited 1 time in total.
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Re: Update, 10/1/14 Unofficial Changelog

Postby JesseC » Thu Oct 02, 2014 4:34 am

Has anyone figured out the numbers for each character so we can accurately base our characters off stats we have been using for a so long?
JesseC
 

Re: Update, 10/1/14 Unofficial Changelog

Postby Miracle » Thu Oct 02, 2014 4:35 am

JesseC wrote:Has anyone figured out the numbers for each character so we can accurately base our characters off stats we have been using for a so long?


It's in here.
viewtopic.php?f=16&t=8655
Miracle
 

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