Offline Releases

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- Made by Feng, title edited by Accelevi

Re: Offline Releases

Postby Khally » Sun Dec 29, 2013 1:09 pm

The file is 100% clean :)
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Re: Offline Releases

Postby Accelevi » Sun Dec 29, 2013 10:15 pm

Lol, you could just run it through a software scanner program.
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Re: Offline Releases

Postby Annie Leonhardt » Sun Dec 29, 2013 10:24 pm

Those guys on fb post a lot of illegaly versions of the game :lol:
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Re: Offline Releases

Postby Levvuny » Sun Dec 29, 2013 10:25 pm

I was about to mention that. Dangit XD You beat me!
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Re: Offline Releases

Postby Annie Leonhardt » Sun Dec 29, 2013 10:28 pm

Annie always win. <3
I am curious how they "extract" the game in a windows playable file ore something like that.
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Re: Offline Releases

Postby Accelevi » Sun Dec 29, 2013 10:41 pm

Please refrain from discussing of such matters.
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Re: Offline Releases

Postby Colopty » Sun Dec 29, 2013 10:59 pm

After digging around a little it took me 2 minutes (probably less) to save the current version on my computer. Not gonna tell you how though. Partly because that would be rude to Feng probably, partly because I like knowing stuff that others don't. 8-)
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Re: Offline Releases

Postby Accelevi » Mon Dec 30, 2013 12:14 am

Yes, the way to do it is relatively easy. But Feng disapproves, and I am enforcing it as such.
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Re: Offline Releases

Postby Colopty » Mon Dec 30, 2013 12:25 am

Yeah, it's pretty darn easy. Not really seeing the use of downloading the thing though. Guess it'll allow me to access the game offline, but I have no real interest in that.
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Re: Offline Releases

Postby Xedma » Mon Dec 30, 2013 12:33 am

The real interest to me is that not only are these offline versions, they contain different sets of glitches and mechanics. I like playing in past versions to give a better perspective on how it is now.
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