CHANGE TO MOD RULE

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- Accelevi
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Re: CHANGE TO MOD RULE

Postby Accelevi » Sat Aug 23, 2014 2:56 pm

Yes the guild rule is obsolete, and it would be replaced with this.
I remember there being Youtube tutorials on how to change the username/guild name (colors and all), so if you just do it for the guild name, even if you have something else already preset, I think it overwrites it, so all you'd need to do is just login.
If I'm wrong and it doesn't overwrite it, then tell me, and I'll consider what to do.
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Re: CHANGE TO MOD RULE

Postby Innti » Sat Aug 23, 2014 3:43 pm

TheGreatJedi wrote:I guess we should held a ceremonial burial for the scoreboard before Innti give the codes XD
So long scoreboard may your purity exist even in the otherworld

I already addressed this a few pages back.
Innti
 

Re: CHANGE TO MOD RULE

Postby SlyThePug » Tue Aug 26, 2014 1:12 am

Foxen wrote:
How I feel about this
Image

We use RC in GB and I'm pretty certain we've ran into a few unkickable players. Great rule, by the way, Accel. Glad you came around on the matter.


Actually since feng got the SSS bar from a modder i think he might be able to add the player numbers from RC so hackers wouldnt be too much of a problem
SlyThePug
 

Re: CHANGE TO MOD RULE

Postby Miracle » Tue Aug 26, 2014 2:39 am

SlyThePug wrote:
Foxen wrote:
How I feel about this
Image

We use RC in GB and I'm pretty certain we've ran into a few unkickable players. Great rule, by the way, Accel. Glad you came around on the matter.


Actually since feng got the SSS bar from a modder i think he might be able to add the player numbers from RC so hackers wouldnt be too much of a problem

I don't think Feng really need the code for that, as it's fairly simple to do it (compared to style bar). Well ya, I had been telling him this issue.
Miracle
 

Re: CHANGE TO MOD RULE

Postby Annie Leonhardt » Tue Aug 26, 2014 9:25 am

Mods will still find a way to stop us from kicking players.
Annie Leonhardt
 

Re: CHANGE TO MOD RULE

Postby Adm_Eren » Tue Aug 26, 2014 4:52 pm

I have a list of several Youtube channels
they do "mods" I found among them that of the Terrorist Mod
Adm_Eren
 

Re: CHANGE TO MOD RULE

Postby TheGreatJedi » Tue Aug 26, 2014 6:35 pm

Adm_Eren wrote:I have a list of several Youtube channels
they do "mods" I found among them that of the Terrorist Mod


What is worst its not protected so people can still tamper that mod and make it worst even if the creator already stopped modding (Cuz he already stopped)
Unlike RC mod its protected it cannot be extracted like other mods that you can tamper whenever modder like
TheGreatJedi
 

Re: CHANGE TO MOD RULE

Postby Noodler » Tue Aug 26, 2014 6:52 pm

SlyThePug wrote:
Foxen wrote:
How I feel about this
Image

We use RC in GB and I'm pretty certain we've ran into a few unkickable players. Great rule, by the way, Accel. Glad you came around on the matter.


Actually since feng got the SSS bar from a modder i think he might be able to add the player numbers from RC so hackers wouldnt be too much of a problem

I wish.
Some asshole was spawning a million horses CTs and FTs, and he was immune to kicks even with RC mod.
Noodler
 

Re: CHANGE TO MOD RULE

Postby Marcotastic » Tue Aug 26, 2014 9:02 pm

I use the RC mod for two purposes, skins (aka showing off my cool ass rainbow marco) and kicking easily, no more long confusing untypable names! Just numbers!
Marcotastic
 

Re: CHANGE TO MOD RULE

Postby Adm_Eren » Wed Aug 27, 2014 12:20 am

TheGreatJedi wrote:
Adm_Eren wrote:I have a list of several Youtube channels
they do "mods" I found among them that of the Terrorist Mod


What is worst its not protected so people can still tamper that mod and make it worst even if the creator already stopped modding (Cuz he already stopped)
Unlike RC mod its protected it cannot be extracted like other mods that you can tamper whenever modder like


It is not entirely true
there was a person who extracted all the "RC mod" and shared
Adm_Eren
 

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