version 12312013

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- Made by Feng, description edited by Accelevi
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Forget-me-not.

Re: version 12312013

Postby darkboy » Tue Dec 31, 2013 2:49 am

Thanks feng for the update, it is really freakn awesome
darkboy
 

 

Re: version 12312013

Postby MicroDot » Tue Dec 31, 2013 2:52 am

Feng, Thanks for the update. It's better than I expected! :)
MicroDot
 

Re: version 12312013

Postby iraculus » Tue Dec 31, 2013 3:07 am

epic! but so hard thanks feng! you the best!
iraculus
 

Re: version 12312013

Postby Levvuny » Tue Dec 31, 2013 3:08 am

Thanks Feng! You amaze me every update! I love the outside, it's one of the things I've wanted for forever!
Levvuny
 

Re: version 12312013

Postby iraculus » Tue Dec 31, 2013 3:12 am

Felcis wrote:
Also concerning the ColossalTitan:
1. The initial attack is too surprising and will most likely kill new players instantly without them knowing what the hell to do. Maybe a steamwave that knocks players away at first might be a good warning?


Sorry but i dont think it should change anymore since new players would know that there will be a surprise attack from CT after they die right so why put a steamwave if they could just restart the game or just wait till the countdown is over?
iraculus
 

Re: version 12312013

Postby Ghosthunter » Tue Dec 31, 2013 3:15 am

Accelevi wrote:The blast back can be toned down with some changes.

Oh wow you actually want to tone down something?

Thanks Feng.Awesome update as always.
Ghosthunter
 

Re: version 12312013

Postby Accelevi » Tue Dec 31, 2013 3:17 am

Ghost, is it that weird?
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Re: version 12312013

Postby DarioEMeloD » Tue Dec 31, 2013 3:21 am

I was playing with some friends. We lost 9 times, until we gave up. Thank you so much for this. It really is awesome.
DarioEMeloD
 

Re: version 12312013

Postby Colopty » Tue Dec 31, 2013 3:22 am

It is! :shock: You're pretty much the last person we'd expect that sort of suggestion from.
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Re: version 12312013

Postby Accelevi » Tue Dec 31, 2013 3:24 am

*glares at Col*
Thank you. >_>
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