Annoying hitboxes on player titans

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- Made by Feng, title edited by Accelevi

Re: Annoying hitboxes on player titans

Postby Anguli » Fri May 09, 2014 8:19 pm

I think that is a lag problem in the game because when I was playing a titan, I died and then at least 3 seconds later, I saw the player rush past me and hitting the air?


Re: Annoying hitboxes on player titans

Postby Connorhere » Sat May 10, 2014 9:58 pm

The hitboxes are legit bigger. Theres no way the same scenario of "delay" can happen countless times. Its generally just the bodyslam that happens, anyway.


So on Player Titans:

If you're in the area of death when a titan starts their body slam animation you're doomed. If you're in it for only a cm once they start the animation you're doomed, no matter if you literally fly 60m into the air or all the way across the map before they even slam it'll register you as dead once the animation is completed.

On Regular Titans:

None of that. If you get out the way before they can slam you're golden.


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