Titan slam inconsistencies

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- Made by Feng, title edited by Accelevi

Titan slam inconsistencies

Postby Connorhere » Fri May 30, 2014 11:29 pm

This really isn't actually a bug however nobody really reports this sorta stuff and just accepts it, plus it didn't deserve a spot in Game Suggestions.

Anyway the bodyslam/combo is basically a set animation, and will complete without any interuptions besides death/blinding. So when Titans use these attacks for example in the air (perhaps the titan had just jumped off a building/the wall) the animation completes the slam despite the titan not even hitting any floor.

So a random shockwave just pops up in the air resulting in a really strange and unfair death. To fix it the triple combo shouldn't be completed if they're not on the ground and the bodyslam should just continue in the falling animation until actually reaching a surface.
Connorhere
 

 

Re: Titan slam inconsistencies

Postby MJRmasqu3rade » Sat May 31, 2014 12:53 am

I agree with what you said. Body Slams should reach the ground, and slaps shouldn't really work in the air.
MJRmasqu3rade
 


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