Miracle wrote:You actually kick by typing /kick #number now.
10022014 update is out.
character customalization.
camera angle range adjustment.
camera distance option.
kick player by ID, using "/kick #13".
masterClient can't not be kicked.
auto save your last camera type.
sorry for my fenglish.
That's from facebook.
Also,
Sasha SPD increased to 140.
Mikasa ACL increased to 135.
All character's height is currently the same (same bladelength, may be changed in the future, I don't know).
TheGreatJedi wrote:Reeling out has gotten a little more responsive?
Miracle wrote:Also, clear your cache again if original is too slow, Feng had increased the sensitivity.
WOW camera's back+attack = special is removed.
TPS and WOW camera limit removed.
Original remake (that explained the behavior), it can look higher or lower now.
Lisbeth wrote:I figured out why Original is far slower than it used to be.
Original turn speed is based on cursor distance away from the center with relation to the max distance of the camera to the character.
Since the Original Remake is much closer than it used to be, turn speed suffers heavily.
I think it would be beneficial to everyone to add a few more meters away of camera.
Is there anywhere I can suggest this to Feng?
Users browsing this forum: No registered users and 0 guests