by OldeSkoole » Wed Feb 04, 2015 1:56 am
Okay this bug has been here for a while for me. I thought someone most likely already posted but I can't find it. On single player everything is just fine with their heads. However on multiplayer the titan's head ranges are messed up. You can be to their face level, but once you go just A BIT above the middle of their head level they look all the way to the sky. If you're below head they look all the way to the ground. There is no in between with these ranges, their heads just *SNAP* look to the sky/ground. When I host a multiplayer game this does not happen, single player this does not happen, their head movement transitions are smooth and actually have a middle ground. But, when I'm not the host this happens in every game.