Azerad wrote:The reason that most public servers don't work is that anybody can host and attempt to join them. The problem with this is that people who have no idea how PortForwading works will try to make a server but not open any ports, so when random people try joining they have no real way of connecting to the server. Public Server do in fact work! They are laggy when you have a large amount of people and the obvious ping issue but other than that they are fine. There just needs to be a way to filter out servers that have portforwarding and not.
MysteriousPerson wrote:oh public server need portforwarding thing too ? i thought since it has its own master server, we dont really need to do that again
MysteriousPerson wrote:Azerad wrote:The reason that most public servers don't work is that anybody can host and attempt to join them. The problem with this is that people who have no idea how PortForwading works will try to make a server but not open any ports, so when random people try joining they have no real way of connecting to the server. Public Server do in fact work! They are laggy when you have a large amount of people and the obvious ping issue but other than that they are fine. There just needs to be a way to filter out servers that have portforwarding and not.
oh public server need portforwarding thing too ? i thought since it has its own master server, we dont really need to do that again
Khally wrote:MysteriousPerson wrote:oh public server need portforwarding thing too ? i thought since it has its own master server, we dont really need to do that again
If you're hosting a server of any type, you always need to forward your ports, as far as I know.
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